Reflex is an in-game Command-Line Interface and debug console for the Unity game engine, and something that I’ve been working on on the side for a few months. It started as an experiment, digging into reflection in C# and then quickly became a pretty powerful tool, that I will very soon be selling in the Unity Asset Store. While there are already a few assets in the store that perform a similar function, my goal is that Reflex should be the most fully-functional and extensible.

Key Features

  • Simple setup and integration.
  • Intuitive Console Interface.
  • Easy to extend and add commands.
  • Turn almost any C# method, field or property into a console command.
  • Code excluded from release builds.
  • Full source code provided.

More Info

ReflexCLI – Debug Console

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